but if Magix is only repeating one frame. It's interesting the ( Post#1), difference glt finds between Magix and VegasPro. trying to find a suitable "Test" is very difficult. if I can use Movie Studio to create stunning SloMo then I wouldn't bother with the SloMo in the CX410 - but that camcorder is very good at SloMo and the detail is excellent, so until proven otherwise I think the Camcorder does use a higher shutter-speed and frame-rate, but as discussed on other threads. I too support that as the two are not entirely separate. This is glt's Thread I think, so if he can discuss SloMo in both Camcorders and Editors - why not? This is by far the easiest way to spot adjacent identical frames. No one expects that it will be possible to recreate the missing frames, the whole point in using footage to test is that you know exactly what each frame will contain when shot normally. You can retain and pitch correct the audio. There is effectively no limit to the duration of the footage you can process. It's very easy to use the same tricks to precisely emulate what the camera does in an editor. Simply looking at the footage shows no increased noise or a reduction in the ability to handle low lighting conditions. The shutter speed they are using precludes recording at a higher framerate (you cannot for instance record 100fps if a single frame exposure takes longer than 1/100 second). They do not record at an increased frame rate at all but in fact simply use the camera buffer to record the same frame more than once to the recording file. Analysis of footage from both cameras shows clearly they cheat. I have two Sony HD camcorders, both of which declare some degree of slow motion capability. Next step I am going to add a simple 25 frame animation to the original frame sequence to see how that gets treated, unless someone has a better suggestion. The images show the results of the intermediate frames generated between the original frame containing the number 12 and the next frame containing 14. The results are interesting in that Vegas clearly uses frame interpolation to produce new intermediate frames and Magix merely repeats the first frame a number of times. I then used Vegas Pro 12 to stretch the clip to the maximum possible in one go and the same using Magix Pro X6. The resulting clip when loaded into a video editor and single frame advanced generates a clear image for each frame despite mpeg compression.ĪDrive | Online Storage, Online Backup, Cloud Storage Photoshop was used to create the images and the resulting 1 second video clip (25 fps), though any editing software could have been used. Initial tests used a sequence of 25 frames with each frame being 1920 x 1080 containing a sequence of number 00, 02 - 48. Following another thread that went off topic decided to create a thread discussing how various editors handle creation of slo-mo.
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